Serial 99372499

Live / Allowed — Publication / registration review complete (as of 23 Mar 2026)

What this means for you

Approved and waiting on proof of use. It will register unless the applicant drops it, and its 03 Sept 2025 filing date already counts against anyone who files later.

Record

Serial number
99372499
Mark type
Design / logo
Filed
03 Sept 2025
Published for opposition
14 Apr 2026
Attorney of record
Christopher M. Thomas

Goods and services

  • Class 009 — Scientific and electric apparatus: Downloadable game software; Downloadable computer game software; Downloadable electronic game software; Downloadable video game software; Downloadable interactive game software; Downloadable software for playing, streaming, monitoring, tracking e-sport games; Downloadable computer application software for playing, streaming, monitoring, tracking e-sports in virtual environments; Downloadable mobile applications for playing, streaming, monitoring, tracking e-sport games; Downloadable software for streaming interactive television, interactive games and interactive e-sports competitions; Downloadable software for playing games, gaming, and for recreational game playing purposes; Downloadable computer software in the nature of a mobile application for accessing, reading, and tracking information in the field of esports; Gaming headsets for playing video games; Headsets for playing video games; Eyewear; Mouse pads; Computer mice; Computer keyboards; Game headphones; Headphones; Ear buds; Protective covers and cases for tablet computers; Protective covers and cases for cell phones, laptops and portable media players; Computer peripheral devices; Computer monitors; Loud speaker systems; Wireless speakers; Audio speakers; Digital phones; Mobile phones; Digital cameras; Computer cameras; Computer memory devices; Downloadable electronic publications in the nature of magazines, books, and manuals in the field of e-sports; Pre-recorded DVDs featuring information relating to games and recreational gaming; Pre-recorded CDs, video tapes, laser disks and DVDs featuring games; Electronic docking stations; Pre-recorded CDs featuring artwork, music, and games; Downloadable image files containing artwork, text, audio, video, games and Internet Web links relating to sporting and cultural activities; Downloadable image files containing e-sport information and news; Downloadable video files in the field of e-sports; Downloadable audio files featuring e-sport information and news; Downloadable electronic publications in the nature of magazines, books, and manuals in the field of e-sports and recreational gaming; DVD players
  • Class 016 — Paper goods and printed matter: Printed comic books; Series of printed computer game hint books; Game equipment in the nature of printed game book manuals for computer and video games; Collectible printed trading cards; Printed coloring books; Stickers; Paper notebooks; Stationery-type portfolios; Printed posters; Printed greeting cards; Printed calendars; Blank writing journals; Printed day planners; Printed manuals in the field of video games and computer games
  • Class 018 — Leather goods: Backpacks; All-purpose carrying bags; Wheeled bags; Courier bags; Tote bags; Messenger bags; Sport bags; Duffle bags; Travel bags; School bags; Canvas shopping bags; Handbags; Purses; Luggage; Wallets; Carrying cases; Carry-all bags; Cosmetic cases sold empty; Key cases; Umbrellas
  • Class 025 — Clothing: Baseball caps; Caps being headwear; Beanies; Hats; Headwear; Hoodies; Clothing jackets; Vests; Coats; Jerseys being clothing; Loungewear; Pants; Shirts; Sport shirts; Shoes; Shorts; Sneakers; Socks; Sweaters; Sweatbands; Sweatshirts; Sweatpants; Swimwear; T-shirts; Dresses; Wristbands as clothing; Footwear; Scarves; Gloves as clothing; Underwear; Boxer shorts; Nightgowns; Neckties; Bath robes; Leotards; Clothing belts; Overalls; Arm sleeves being sun protective clothing
  • Class 028 — Toys and sporting goods: Toy action figures; Action figures and accessories therefor; Playing cards; Board games; Video game interactive remote control units; Controllers for game consoles; Game controllers for computer games; Christmas tree ornaments; Christmas tree decorations, except lights, candles, and confectionery; Plush toys
  • Class 041 — Education and entertainment services: Conducting exhibitions for entertainment purposes, namely, esports exhibitions, competitions and events rendered live and through broadcast and digital media; Arranging and conducting e-sports competitions; Organization of e-sports competitions; Entertainment in the nature of video game and e-sports tournaments; Providing entertainment information in the field of esports via the Internet; Providing on-line digital publications in the nature of articles in the field of e-sports via the Internet; Conducting of entertainment events in the nature of video game and computer game competitions; Conducting of conferences in the field of e-sports; Entertainment services in the nature of live e-sport performances; Fan clubs; Educational services, namely, providing programs, seminars, and workshops in the fields of e-sports; Entertainment services in the nature of production of live multimedia entertainment in the nature of e-sports performances; Entertainment services in the nature of production of broadcast television, radio, podcasts, webcasts, and digital multimedia programs featuring news, esports information, games, tournaments, exhibitions, competitions and events in the field of esports; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing online multiplayer video games; Electronic games services provided by means of the internet; Virtual reality game services provided on-line from a computer network; Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Providing on-line digital publications in the nature of newsletters, blogs, books, magazines, and manuals in the field of e-sports and video games via the Internet; Video production; Film production; Entertainment services, namely, multimedia production services; Production and distribution of radio programs; Production and distribution of motion pictures; Production and distribution of television shows and movies; Publishing of electronic publications; Providing entertainment news and information specifically in the field of e-sports via a website; Teaching, namely, classes, workshops, lectures, seminars, and tutorials in the field of e-sports, e-sports competition, athletic competition, physical fitness, mental fitness, and gaming; Providing courses of instruction in the field of e-sports, e-sports competition, athletic competition, physical fitness, mental fitness, and gaming; Training services in the field of e-sports, e-sports competition, athletic competition, physical fitness, mental fitness, and gaming; Ticket reservation and booking services for entertainment, sporting and cultural events; Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, clothing, pets, vehicles, tools, sports equipment, toys, pet accessories, weapons, artistic and creative works being paintings, artwork, and sheet music, computer and board games, record albums, books, journals, and photos for use in virtual environments created for entertainment purposes; Providing online non-downloadable image files of digital animated and nonanimated designs of avatars for use in virtual environments created for entertainment purposes; Providing information, news and commentary in the field of current events relating to e-sports; Providing information, news and commentary in the field of current events relating to computer games; Providing information, news and commentary in the field of current events relating to computer game software; Providing information, news and commentary in the field of current events relating to computer games and computer enhancements for games; Organization of electronic game competitions

Owner

Prior registrations

Prosecution history

  • 17 Mar 2026 — APPROVED FOR PUB - PRINCIPAL REGISTER
  • 12 Mar 2026 — TEAS/EMAIL CORRESPONDENCE ENTERED
  • 12 Mar 2026 — CORRESPONDENCE RECEIVED IN LAW OFFICE
  • 12 Mar 2026 — TEAS RESPONSE TO OFFICE ACTION RECEIVED
  • 26 Jan 2026 — NOTIFICATION OF NON-FINAL ACTION E-MAILED
  • 26 Jan 2026 — NON-FINAL ACTION E-MAILED
  • 26 Jan 2026 — NON-FINAL ACTION WRITTEN
  • 26 Jan 2026 — ASSIGNED TO EXAMINER
  • 25 Jan 2026 — NOTICE OF DESIGN SEARCH CODE E-MAILED
  • 25 Jan 2026 — NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
  • 03 Sept 2025 — APPLICATION FILING RECEIPT MAILED
  • 03 Sept 2025 — NEW APPLICATION ENTERED

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