GALACHAIN
Live / Applied — Final refusal mailed (as of 09 Mar 2026)
What this means for you
Not registered yet, but its 27 Mar 2024 filing date beats anything filed after it. If it registers, the owner can stop confusingly similar uses in the classes it covers.
Record
- Serial number
- 98470931
- Mark type
- Stylized text
- Filed
- 27 Mar 2024
Goods and services
- Class 009 — Scientific and electric apparatus: Downloadable game software; Downloadable computer game software; Downloadable computer programs and computer software for electronic transfer of digital tokens; Downloadable virtual goods, namely, computer software programs featuring in-game resources being game tokens, game avatar component parts, and virtual currency, tokens being non-fungible tokens (NFTs), digital tokens, digital assets, and crypto assets, and virtual currency for use in video games and online virtual worlds being immersive virtual environments that users can explore and modify and in which users can interact for entertainment and educational purposes; Downloadable software for enabling users to use virtual currency, namely, in-game tokens and currency, in online web and mobile video games; Downloadable computer software for use as a digital token wallet; Downloadable software for enabling users to electronically create, store, send, receive, accept, and transmit digital tokens based on the blockchain technology; Downloadable software for creating digital tokens using blockchain technology to facilitate the transfer between users, to allow users to post digital content, and to allow users to search and view digital content; Downloadable computer software using blockchain and distributed ledger technology for authenticating and processing digital tokens, non-fungible tokens used with blockchain technology, non-fungible tokens used with blockchain technology to represent a collectible item; Downloadable multimedia files containing images, graphics, art, text, audio, video, and audiovisual works relating to social media, influencers, memes, musicians, entertainers, computer and video games, travel, news, current events, music, musical performances, movies, television, finance, technology, culture, charitable projects, lifestyle, sports, fitness, art, literature, dance, self-care, fashion, beauty, cooking, food, recipes, pets, plants, advice, contests, and challenges authenticated by non-fungible tokens (NFTs); Computer software platforms, downloadable, for online computer games; Downloadable computer application software for electronic games, computer games and poker games
- Class 025 — Clothing: Clothing, headwear, footwear
- Class 035 — Advertising and business services: Online retail store services featuring virtual goods being art, toys, clothing accessories, hair accessories, footwear accessories, and fashion accessories, cosmetics, make-up, fragrance, beauty products, skin products, personal care products, cleaning products, hair products, bags, packs, luggage, trunks, umbrellas, parasols, wallets, purses and coin purses, handbags, jewelry, watches, pet products, clothing for pets, accessories for pets, musical instruments, stereo equipment, art supplies, games, sports equipment, tools, computers, phones, electronics, accessories for electronics, lighting, cooking products, camping goods, boxes, containers, furniture, furnishings, houseware, kitchen wear, bath ware, bedding, decor in the nature of interior decor, glass in the nature of stained glass, glass bricks, glass panels for building construction, glass tiles, glass panes, sheet glass for building, glass knobs and pulls, busts of glass, glass boxes, glass beverageware, figurines of glass, glass jars, glass dishes, candlesticks of glass, glass storage jars, drinking glasses, textiles, paper products in the nature of paper towels, paper napkins, paper handkerchiefs, decorations of paper, tablecloths of paper, flags of paper, pennants of paper, mats for beer glasses, writing paper, coated paper, envelopes, letters, notebooks, paperboard, postcards, toilet paper, business adhesive paper for notes, and wallpaper, leather products in the nature of clothing, hats, footwear, gloves, wristwatch straps, handbags, purses toys, furniture, soft furnishings, equine equipment, key holders, wallets, briefcases, luggage, travelling bags, shoulder bags, school bags, trunks and suitcases, garment bags for travel, pocket wallets, wood products in the nature of wood furniture, boxes and containers made of wood, metals in the nature of metal boxes and containers, figurines, figures, busts, sculptures, statues, ornaments made of metal, metal bowls and dishes, trophies made of metal, ceramics in the nature of ceramic boxes and containers, figurines, figures, busts, sculptures, statues, and ornaments made of ceramic, ceramic bowls and dishes, trophies made of ceramic, headwear, footwear, clothing, vehicles, motorcycles, bikes, boats, watercraft, aircraft, sporting equipment, audio equipment, and gaming equipment, rockets, homes, offices, buildings, parks, land, collectibles in the nature of collectible coins and paper money, collectible printed trading cards, ephemera, figures, statues, toys, apparel, jewelry, vintage and antique furniture, vintage and antique clothing, footwear, headwear, and fashion accessories, and gift cards, all for use in online virtual worlds; Digital content being downloadable data, art, images, photos, graphics, text, music, audio, video, audiovisual, and animation recordings all relating to social media, influencers, memes, musicians, entertainers, computer and video games, travel, news, current events, music, musical performances, movies, television, finance, technology, culture, charitable projects, lifestyle, sports, fitness, art, literature, dance, self-care, fashion, beauty, cooking, food, recipes, pets, plants, advice, contests, and challenges, all authenticated by non-fungible tokens (NFTs), non-fungible tokens used with blockchain technology to represent a collectible item; Provision of an online marketplace for buyers and sellers of goods and services; Administration of a loyalty program, namely, business administration of consumer loyalty programs
- Class 038 — Telecommunications services: Audio and video broadcasting services over the Internet; Broadcasting of television, cable television, satellite television and Internet programs; Streaming of audio, visual, and audio visual material on the Internet; Subscription television broadcasting; Video on demand transmissions.
- Class 041 — Education and entertainment services: Educational and entertainment services, namely, a continuing program about poker accessible by means of television, cable television, satellite television, audio, video, Internet, video on demand, web-based applications, social media, mobile phone applications and computer networks; Production of television programs; Provision of non-downloadable films and television programmes via a video-on-demand service; Entertainment services, namely, conducting live poker games; Organizing, conducting and operating poker tournaments; Providing instructional information on poker; Production of video and computer game software; Multimedia publishing of games; Entertainment services, namely, providing online computer and electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games on mobile devices; Providing an online virtual environment in which users can interact through playing online computer games and electronic games and sharing game enhancements and game strategies for recreational, leisure, or entertainment purposes; Providing an online virtual environment featuring streaming of entertainment content, namely, providing a website featuring online non-downloadable videos featuring video and computer game events, video and computer game competitions and tournaments, and video and computer game players playing run throughs of games, all of which are live streamed to viewers; Providing a web site that provides statistics on video games and video game users
- Class 042 — Scientific and technological services: Non-downloadable software for allowing users to participate in discussions, form virtual communities, play games and engage in social networking; Providing an interactive website featuring technology that allows users to participate in discussions, form virtual communities, play games and engage in social networking; Software as a service (SAAS) services featuring software for games and social networking for use in the field of gaming, games of chance, games of skill, casinos and casino style gaming services; Computer services, namely, creating an on-line community for registered users to participate in discussions, form virtual communities, engage in social networking, organize sporting and poker events, and play games, card games, games of skill, poker, poker games and casino games; Computer services, namely, hosting software, websites, and other computer applications of others on a virtual private server featuring an on-line multimedia virtual environment in which users can interact for entertainment purposes; Providing on-line non-downloadable computer programs and computer software for electronic transfer of digital tokens; Providing on-line non-downloadable computer software for use as a digital token wallet; Providing on-line non-downloadable computer software for enabling users to electronically create, exchange, store, send, receive, accept, and transmit digital tokens based on the blockchain technology; Providing on-line non-downloadable computer software for enabling users to exchange digital tokens for data; Providing online non-downloadable computer software for creating digital tokens using blockchain technology to facilitate the transfer of data between users, to allow users to post digital content, and to allow users to view digital content; Platform as a service (PAAS) featuring computer software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens, non-fungible tokens used with blockchain technology, non-fungible tokens used with blockchain technology to represent a collectible item; Design and development of computer game software; Providing online non-downloadable software that is used by consumers for locating information about tournaments, events, and competitions in the computer game field; Provision of online, non-downloadable web and mobile video-game computer program being software featuring in-game virtual currency, tokens and currency
Owner
- Blockchain Game Partners, Inc., Sheridan, WY, US
Prosecution history
- 09 Mar 2026 — WITHDRAWAL OF ATTORNEY GRANTED
- 09 Mar 2026 — TEAS WITHDRAWAL OF ATTORNEY RECEIVED
- 09 Mar 2026 — NOTIFICATION OF FINAL REFUSAL EMAILED
- 09 Mar 2026 — FINAL REFUSAL E-MAILED
- 09 Mar 2026 — FINAL REFUSAL WRITTEN
- 13 Nov 2025 — SUSPENSION CHECKED - TO ATTORNEY FOR ACTION
- 12 May 2025 — NOTIFICATION OF LETTER OF SUSPENSION E-MAILED
- 12 May 2025 — LETTER OF SUSPENSION E-MAILED
- 12 May 2025 — SUSPENSION LETTER WRITTEN
- 17 Mar 2025 — TEAS/EMAIL CORRESPONDENCE ENTERED
- 17 Mar 2025 — CORRESPONDENCE RECEIVED IN LAW OFFICE
- 17 Mar 2025 — TEAS RESPONSE TO OFFICE ACTION RECEIVED
- 15 Jan 2025 — APPLICATION EXTENSION GRANTED/RECEIPT PROVIDED
- 15 Jan 2025 — APPLICATION EXTENSION TO RESPONSE PERIOD - RECEIVED
- 21 Oct 2024 — NOTIFICATION OF NON-FINAL ACTION E-MAILED