BIGBOX VR

Live / Registered — Registered (as of 09 Sept 2025)

What this means for you

Registered since 09 Sept 2025. The owner can stop confusingly similar uses in the classes it covers.

Record

Serial number
97630265
Registration number
7940570
Mark type
Stylized text
Filed
13 Oct 2022
Published for opposition
21 Nov 2023
Registered
09 Sept 2025
Attorney of record
Anthony J. Malutta

Goods and services

  • Class 009 — Scientific and electric apparatus: Downloadable electronic game software in the nature of video games, computer games, interactive multimedia games, and virtual reality games; Downloadable virtual reality software for use in enabling computers and mobile devices to provide virtual reality experiences; Downloadable software that enables users to search for, purchase, download, and launch game software and related updates, modifications, addons, and expansions; Downloadable software that enables users to organize, schedule, and host online gaming events, tournaments, and play sessions; Downloadable software that enables users to engage in social networking, host online games and game lobbies, create online avatars, and communicate with one another by audio; Downloadable software for monitoring, storing, and tracking gameplay activity, and displaying reports on related achievements, events, and milestones
  • Class 041 — Education and entertainment services: Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing online video games, computer games, electronic games, and interactive games; Organization of electronic game competitions, contests, and challenges; Organization and conducting of competitions in the field of electronic games, video games, and esports; Entertainment services, namely, facilitating interactive and multiplayer and single player game services for games played via the internet or communications networks; Providing entertainment news and information relating to electronic games, video games, and esports; Online journals, namely, blogs in the field of electronic games, video games, and esports; Electronic publishing services, namely, publication of electronic games and video games; Entertainment services, namely, providing online virtual reality environments in which users can interact for recreational, leisure, or entertainment purposes

Owner

Prosecution history

  • 09 Sept 2025 — NOTICE OF REGISTRATION CONFIRMATION EMAILED
  • 09 Sept 2025 — REGISTERED-PRINCIPAL REGISTER
  • 20 Aug 2025 — NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
  • 20 Aug 2025 — ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
  • 05 Aug 2025 — TEAS/EMAIL CORRESPONDENCE ENTERED
  • 05 Aug 2025 — CORRESPONDENCE RECEIVED IN LAW OFFICE
  • 05 Aug 2025 — TEAS REQUEST FOR RECONSIDERATION RECEIVED
  • 29 May 2025 — APPLICATION EXTENSION GRANTED/RECEIPT PROVIDED
  • 29 May 2025 — APPLICATION EXTENSION TO RESPONSE PERIOD - RECEIVED
  • 13 Mar 2025 — NOTIFICATION OF FINAL REFUSAL EMAILED
  • 13 Mar 2025 — FINAL REFUSAL E-MAILED
  • 13 Mar 2025 — SU - FINAL REFUSAL - WRITTEN
  • 26 Feb 2025 — TEAS/EMAIL CORRESPONDENCE ENTERED
  • 25 Feb 2025 — CORRESPONDENCE RECEIVED IN LAW OFFICE
  • 25 Feb 2025 — TEAS RESPONSE TO OFFICE ACTION RECEIVED

View this trademark record on Marksy