HARLEM GALLERY OF SCIENCE HGS IGNITING CREATIVITY + DISCOVERY

Live / Registered — Registered (as of 25 Oct 2022)

What this means for you

Registered since 25 Oct 2022. The owner can stop confusingly similar uses in the classes it covers.

Record

Serial number
90133118
Registration number
6885418
Mark type
Design + words
Filed
24 Aug 2020
Published for opposition
27 Jul 2021
Registered
25 Oct 2022
Attorney of record
Charles J. Hamilton, Jr.

Goods and services

  • Class 041 — Education and entertainment services: Charitable education services, namely, providing interactive exhibitions based on popular everyday themes including, but not limited to, sports, music, climate change, and e-games in the field of science, technology, engineering, art, and mathematics (STEAM); Charitable services, namely, academic mentoring of underrepresented youth; Education and entertainment services, namely, ongoing television public service announcements and ongoing television programs in the field of science, technology, engineering, art, and mathematics (STEAM); Educational services, namely, conducting on-line exhibitions and displays and interactive exhibits in the field of science, technology, engineering, art, and mathematics (STEAM); Educational services, namely, conducting programs in the field of science, technology, engineering, art, and mathematics (STEAM); Educational services, namely, conducting interactive exhibitions based on popular everyday themes including, but not limited to, sports, music, climate change, and e-games in the field of science, technology, engineering, art, and mathematics (STEAM); Educational services, namely, conducting interactive exhibitions based on popular everyday themes including, but not limited to, sports, music, climate change, and e-games for underrepresented youth in the field of science, technology, engineering, art, and mathematics (STEAM); Educational services, namely, conducting ongoing television and streaming programs in the field of science, technology, engineering, art, and mathematics (STEAM); Entertainment in the nature of e-sports tournaments; Entertainment in the nature of e-sports games; Entertainment services in the nature of live music and theater performances; Entertainment services in the nature of recording, production and post-production services in the field of music; Entertainment services, namely, an ongoing multimedia program featuring popular everyday themes including, but not limited to, sports, music, climate change, and e-games in relation to science, technology, engineering, art, and mathematics (STEAM) subjects distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing webcasts in the field of science, technology, engineering, art, and mathematics (STEAM); Entertainment services, namely, storytelling; Entertainment services, namely, the provision of continuing streaming programs featuring science, technology, engineering, art, and mathematics (STEAM) subjects in relation to popular themes delivered by the internet; Entertainment, namely, production of interactive exhibits relating popular everyday themes including, but not limited to, sports, music, climate change, and e-games to science, technology, engineering, art, and mathematics (STEAM) subjects; Conducting live entertainment in the nature of games featuring e-sports; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing television and radio talk shows all in the field of public interest concerning science, technology, engineering, art, and mathematics (STEAM); Entertainment and educational services, namely, the presentation of seminars, workshops and panel discussions, and ongoing television and radio shows all in the field of science, technology, engineering, art, and mathematics (STEAM); Organizing and arranging exhibitions for entertainment purposes; Organizing events in the field of science, technology, engineering, art, and mathematics (STEAM) for cultural or educational purposes; Organizing exhibitions for exploring science, technology, engineering, art, and mathematics (STEAM); Organizing exhibitions in the field of science, technology, engineering, art, and mathematics (STEAM) for cultural or educational purposes; Providing educational mentoring services and programs in the field of science, technology, engineering, art, and mathematics (STEAM); Providing information in the field of art; Providing science educational mentoring services and programs; Providing sports information in the field of the science behind sports; Provision of information relating to music

Owner

Prosecution history

  • 25 Oct 2022 — NOTICE OF REGISTRATION CONFIRMATION EMAILED
  • 25 Oct 2022 — REGISTERED-PRINCIPAL REGISTER
  • 22 Sept 2022 — NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
  • 21 Sept 2022 — ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
  • 21 Sept 2022 — STATEMENT OF USE PROCESSING COMPLETE
  • 19 Sept 2022 — USE AMENDMENT FILED
  • 19 Sept 2022 — TEAS STATEMENT OF USE RECEIVED
  • 03 Aug 2022 — NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
  • 02 Aug 2022 — SOU EXTENSION 1 GRANTED
  • 21 Mar 2022 — SOU EXTENSION 1 FILED
  • 01 Aug 2022 — CASE ASSIGNED TO INTENT TO USE PARALEGAL
  • 27 Jun 2022 — NOTICE OF REVIVAL - E-MAILED
  • 25 Jun 2022 — SOU EXTENSION RECEIVED WITH TEAS PETITION
  • 25 Jun 2022 — PETITION TO REVIVE-GRANTED
  • 25 Jun 2022 — TEAS PETITION TO REVIVE RECEIVED

View this trademark record on Marksy