THE JOURNEY IS NOW

Dead / Abandoned — Abandoned — after inter partes decision (as of 22 Nov 2021)

What this means for you

This application is over — abandoned 22 Nov 2021. The name may be available, but check before relying on it — rights can also come from actual use, not only from the register.

Record

Serial number
90116479
Mark type
Stylized text
Filed
15 Aug 2020
Published for opposition
13 Apr 2021
Abandoned
22 Nov 2021
Attorney of record
PAUL D. SUPNIK

Goods and services

  • Class 009 — Scientific and electric apparatus: Downloadable podcasts in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports, reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the field of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Digital media, namely, downloadable video files, audio and video recordings, featuring entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Downloadable books, namely, books, e-books, and audio books in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the field of future and trends relating to fashion, architecture, games, entertainment, art, and home décor
  • Class 010 — Medical apparatus: Fashion masks being sanitary masks for protection against viral infection
  • Class 016 — Paper goods and printed matter: Stationery; Address books; Calendars; Pens and pencils; Books and graphic novels in the fields of entertainment, social media, news media, games, politics, comedy, creative problem solving, entrepreneurship, and business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home decor; Stickers; Decals; Bumper stickers; Post cards; Note cards; Greeting cards
  • Class 025 — Clothing: Clothing, namely, t-shirts, sweatshirts and hoodies, pants, jackets, tops, bottoms, footwear, swimwear; ski masks, cloth face masks being headwear and sleep masks; Footwear and headwear; Baseball style caps and hats
  • Class 035 — Advertising and business services: Online retail store services featuring previously streamed and downloadable audio, visual and other multimedia works, and clothing, beverageware, books, downloadable books and posters
  • Class 041 — Education and entertainment services: Providing online non-downloadable audio recordings in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, art, science, technology, sports and esports competition, competition in sports and reality television, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, home décor; Providing a website featuring non-downloadable videos in the field entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, esports and sports competition, science, technology, interviews with public figures, musical artists, celebrity guests, and in the field of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Podcast production; Entertainment media production services for television and motion pictures; Entertainment services, namely, providing non-downloadable podcasts in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Book publishing; Book publishing services, namely, publishing books, e-books, and audio books in the field of interviews, entertainment, media, games, politics, comedy, creativity, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, future and trends, competition, art, science, technology, and on a variety of topics; Provision of non-downloadable films, movies, and television programs via a video-on-demand service; Providing a website featuring non-downloadable photographs; Providing online non-downloadable visual and audio recordings featuring entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Entertainment services, namely, providing online electronic, video, and computer games, providing a website featuring non-downloadable computer games and video games software, and providing on-line non-downloadable articles featuring news, information, tips, and hints about contests, computer interface themes, computer enhancements, audio-visual content, music, films, videos, television programs, animated series, and other multimedia materials, all in the field of computer games and video games; Providing information, news and commentary in the field of computer games and video games provided via the Internet; Providing a website featuring non-downloadable podcasts in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Providing television programs, not downloadable, via video-on-demand transmission services

Owner

Prosecution history

  • 22 Nov 2021 — ABANDONMENT NOTICE E-MAILED - INTER PARTES DECISION
  • 22 Nov 2021 — ABANDONMENT - AFTER INTER PARTES DECISION
  • 22 Nov 2021 — OPPOSITION TERMINATED NO. 999999
  • 22 Nov 2021 — OPPOSITION SUSTAINED NO. 999999
  • 11 Aug 2021 — OPPOSITION INSTITUTED NO. 999999
  • 10 May 2021 — EXTENSION OF TIME TO OPPOSE RECEIVED
  • 13 Apr 2021 — OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
  • 13 Apr 2021 — PUBLISHED FOR OPPOSITION
  • 24 Mar 2021 — NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
  • 11 Mar 2021 — APPROVED FOR PUB - PRINCIPAL REGISTER
  • 11 Mar 2021 — EXAMINER'S AMENDMENT ENTERED
  • 11 Mar 2021 — NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
  • 11 Mar 2021 — EXAMINERS AMENDMENT E-MAILED
  • 11 Mar 2021 — EXAMINERS AMENDMENT -WRITTEN
  • 27 Jan 2021 — EXAMINER'S AMENDMENT ENTERED

View this trademark record on Marksy