THE BIGGEST FAN
Live / Registered — Registered (as of 14 Jun 2022)
What this means for you
Registered since 14 Jun 2022. The owner can stop confusingly similar uses in the classes it covers.
Record
- Serial number
- 88978292
- Registration number
- 6761166
- Mark type
- Stylized text
- Filed
- 18 Jul 2019
- Published for opposition
- 05 Jan 2021
- Registered
- 14 Jun 2022
- Attorney of record
- Bryan Fibel
Goods and services
- Class 009 — Scientific and electric apparatus: Downloadable augmented reality software for integrating electronic data with real world environments for the purpose of enhancing participation in traditional content; Downloadable computer application software for smart TVs, Set top boxes, mobile devices including tablets and smartphones, portable media players and other interactive displays, namely, software that allows users to access screen-based interactive elements embedding in computer programming, beyond broadcast and streaming viewership; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game software for use on mobile and cellular phones; Downloadable computer software for organizing and viewing digital images and photographs; Downloadable computer software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; Downloadable computer software for wireless content delivery; Downloadable interactive game software; Downloadable virtual reality game software; Downloadable virtual reality training simulation software in the field of sports; Downloadable communications software for connecting users on computer networks and the internet; Recorded virtual reality software for training in the field of sports; Recorded computer virtual reality game software
- Class 014 — Jewelry: Bracelets; Jewelry and imitation jewelry; Necklaces; Rings; Charms for collar jewelry and bracelet
- Class 028 — Toys and sporting goods: Bags specially adapted for sports equipment; Balls for sports; Baseball gloves; Baseball bats; Baseballs; Basketballs; Board games; Footballs; Hockey gloves; Hockey pucks; Hockey sticks; Soccer balls
- Class 035 — Advertising and business services: Advertising agencies, namely, promoting the goods and services of others; Advertising agency services; Advertising services in the field of sports, technology, television, games, and entertainment; Advertising agency specializing in the design and execution of word of mouth, viral, buzz and experiential marketing programs; Advertising and commercial information services, via the internet; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, search engine marketing, inquiry marketing, internet marketing, mobile marketing, blogging and other forms of passive, sharable or viral communications channels; Advertising and publicity services, namely, promoting the goods, services, brand identity and commercial information and news of third parties through print, audio, video, digital and on-line medium; Advertising, marketing and promotion services in the field of sports, television, software, and games; Advertising, marketing, and promoting the goods and services of others via billboards, airports, transportation stations, retail sporting goods stores, online stores, sports stadiums and arenas, sports leagues; Promotional advertising of products and services of third parties through sponsoring arrangements and license agreements relating to sports, television, software and games; Television advertising; Electronic billboard advertising
- Class 041 — Education and entertainment services: Entertainment and educational services in the nature of on-line competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment in the nature of ongoing television programs in the field of sports; Entertainment services in the nature of creation, development, and production of television programming; Entertainment, namely, a continuing sports reality show broadcast over television, satellite, audio, and video media; Entertainment, namely, production of television programming; Organization, arranging and conducting of sports competitions; Sports training services; Providing information relating to sports and sporting events
- Class 042 — Scientific and technological services: Application service provider (ASP), namely, hosting computer software applications of others; Computer software development in the field of mobile applications; Computer software development in the field of sports and entertainment; Providing a website featuring technology that enables users to upload and share user-generated videos on a wide variety of topics and subjects; Design and development of computer game software and virtual reality software
Owner
- GAME CHANGER ENTERTAINMENT LLC, SANTA MONICA, CA, US
- GAME CHANGER ENTERTAINMENT LLC, SANTA MONICA, CA, US
- GAME CHANGER ENTERTAINMENT LLC, SANTA MONICA, CA, US
Prosecution history
- 14 Jun 2022 — NOTICE OF REGISTRATION CONFIRMATION EMAILED
- 14 Jun 2022 — REGISTERED-PRINCIPAL REGISTER
- 11 May 2022 — NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
- 10 May 2022 — ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
- 14 Apr 2022 — TEAS/EMAIL CORRESPONDENCE ENTERED
- 14 Apr 2022 — CORRESPONDENCE RECEIVED IN LAW OFFICE
- 12 Apr 2022 — TEAS RESPONSE TO OFFICE ACTION RECEIVED
- 12 Oct 2021 — NOTIFICATION OF NON-FINAL ACTION E-MAILED
- 12 Oct 2021 — NON-FINAL ACTION E-MAILED
- 12 Oct 2021 — SU - NON-FINAL ACTION - WRITTEN
- 07 Sept 2021 — STATEMENT OF USE PROCESSING COMPLETE
- 02 Sept 2021 — USE AMENDMENT FILED
- 02 Sept 2021 — TEAS STATEMENT OF USE RECEIVED
- 02 Mar 2021 — NOA E-MAILED - SOU REQUIRED FROM APPLICANT
- 05 Jan 2021 — OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED