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Live / Registered — Registered (as of 30 Apr 2024)

What this means for you

Registered since 30 Apr 2024. The owner can stop confusingly similar uses in the classes it covers.

Record

Serial number
88812038
Registration number
7374693
Mark type
Design + words
Filed
26 Feb 2020
Published for opposition
29 Dec 2020
Registered
30 Apr 2024
Attorney of record
B. Anna McCoy

Goods and services

  • Class 009 — Scientific and electric apparatus: Headphones; eyewear, namely, sunglasses, eyeglasses and ophthalmic frames and cases therefor; mouse pads; downloadable multimedia files containing images, text, audio, video, computer game software, and internet weblinks relating to combat video games, professional video gaming events
  • Class 016 — Paper goods and printed matter: Printed matter, namely, stickers; Stickers; trading cards other than for games; greeting cards; pictures
  • Class 018 — Leather goods: Bags, namely, luggage and all-purpose carrying bags; purses
  • Class 025 — Clothing: Clothing, namely, T-shirts, sweatshirts, hoodies, jackets; Clothing, namely, shorts, pants, sweatpants, golf shirts, sweaters, tank tops, athletic jerseys, gloves, socks, undergarments, pajamas, one piece garments for children, overalls, jackets, coats, loungewear, mittens, wristbands, and bathrobes; headwear, namely, baseball caps, beanies, caps, baseball hats, bucket hats, sun hats, visors, and headbands; footwear, namely, shoes, sandals, sneakers, tennis shoes, slippers, socks, casual footwear, sports footwear; casual clothing, namely, T-shirts, sweatshirts, hoodies, jackets, shorts, sweatpants, golf shirts, sweaters, tank tops, athletic jerseys, gloves, socks, undergarments, pajamas, one piece garments for children, overalls, and swimsuits; sports clothing, namely, T-shirts, sweatshirts, hoodies, jackets, shorts, sweatpants, golf shirts, sweaters, tank tops, athletic jerseys, gloves, and socks
  • Class 028 — Toys and sporting goods: Console game controllers; trading cards for use as games; video game console peripherals, namely, video game controllers in the nature of player-operated electronic controllers for electronic video game machines, game controllers for computer games in the nature of keyboards, gaming mice; gaming headsets adapted for use in playing video games
  • Class 041 — Education and entertainment services: Educational services, namely, providing educational information relating to video games, eSports, sports, and popular culture; educational services, namely, providing online tutorial sessions in the fields of video games, eSports, sports, and popular culture; providing educational information relating to video games, eSports, and popular culture via social media and community question-and-answer forums; educational services, namely, providing online educational videos, interactive graphics, and photography relating to video games, eSports, sports, and culture; educational services, namely, providing online instruction in the fields of video games, eSports, sports, and culture; providing a website featuring blogs and non-downloadable publications in the nature of articles in the fields of video games, eSports, sports, and culture; on-line electronic newsletters delivered by e-mail in the fields of video games, eSports, sports, and culture; entertainment services, namely, providing information by means of a global computer network in the fields of video games, eSports, sports, and popular culture; entertainment in the nature of providing an informational and entertainment website in the fields of video games, eSports, sports, and popular culture; entertainment services, namely, providing video podcasts in the fields of video games, eSports, sports, and culture; entertainment services, namely, providing webcasts in the fields of video games, eSports, sports, and culture; entertainment services, namely, development, creation, production and post-production of website multimedia entertainment content; entertainment services, namely, providing a website that displays trending news and information content in the fields of video games, eSports, sports, and popular culture; entertainment and educational services in the nature of online competitions in the fields of video games, eSports, sports, and culture; entertainment services, namely, organizing, conducting, producing, and hosting video game and eSports tournaments, exhibitions, contests, and events; entertainment services, namely, organizing community video game, eSport, sports, and cultural events; entertainment services in the nature of organizing eSports and video game contests and competitions; entertainment services, namely, production of television and global computer communications video programs and network broadcast video programs featuring news, eSport, and video game highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; entertainment services, namely, providing an online interactive database of photos and videos in the fields of video games, eSports, sports, and popular culture; entertainment services, namely, organizing events for cultural entertainment purposes in the nature of video game events and eSports events live at indoor and outdoor venues and through the media of radio, television, and the Internet; entertainment services in the nature of organizing social entertainment events; entertainment services in the nature of arranging social entertainment events; entertainment services in the nature of hosting social entertainment events; entertainment services, namely, conducting exhibits composed of interactive displays, participatory activities and contests centered around video games, eSport, sports, and popular culture; entertainment services, namely, live performances by video game and eSport players; entertainment services, namely, providing online videos featuring eSports and video games being played by others, not downloadable; Watch Party; entertainment services, namely, operation and coordination of video game and eSport tournaments, leagues and tours; entertainment services, namely, providing online news, information and commentary in the fields of eSports, video games, popular culture, video game players, and eSport players

Owner

Prosecution history

  • 30 Apr 2024 — NOTICE OF REGISTRATION CONFIRMATION EMAILED
  • 30 Apr 2024 — REGISTERED-PRINCIPAL REGISTER
  • 28 Mar 2024 — NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
  • 27 Mar 2024 — ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
  • 01 Mar 2024 — STATEMENT OF USE PROCESSING COMPLETE
  • 23 Feb 2024 — USE AMENDMENT FILED
  • 23 Feb 2024 — TEAS STATEMENT OF USE RECEIVED
  • 24 Aug 2023 — NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
  • 23 Aug 2023 — SOU EXTENSION 5 GRANTED
  • 22 Aug 2023 — SOU EXTENSION 5 FILED
  • 22 Aug 2023 — SOU TEAS EXTENSION RECEIVED
  • 25 Feb 2023 — NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
  • 23 Feb 2023 — SOU EXTENSION 4 GRANTED
  • 23 Feb 2023 — SOU EXTENSION 4 FILED
  • 23 Feb 2023 — SOU TEAS EXTENSION RECEIVED

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