GFINITY G
Live / Registered — Registered (as of 21 Apr 2020)
What this means for you
Registered since 21 Apr 2020. The owner can stop confusingly similar uses in the classes it covers.
Record
- Serial number
- 87514534
- Registration number
- 6037514
- Mark type
- Design + words
- Filed
- 03 Jul 2017
- Published for opposition
- 12 Jun 2018
- Registered
- 21 Apr 2020
- Attorney of record
- Steven M. Espenshade
Goods and services
- Class 009 — Scientific and electric apparatus: (Based on Use in Commerce) (Based on 44(e)) Digital recording media, namely, downloadable audio recordings, downloadable video recordings, and downloadable audio and video recordings relating to e-sports video gaming events, competitions, and tournaments; (Based on 44(e)) apparatus for recording, transmission or reproduction of sound or images relating to e-sports video gaming events, competitions, and tournaments; recording discs, namely, pre-recorded video discs, compact discs, DVDs, and high definition digital discs relating to e-sports video gaming events, competitions, and tournaments; computer programmes for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of games and game content; computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of games and game content; downloadable computer databases relating to e-sports video gaming events, competitions and tournaments; downloadable computer game software relating to e-sports, video gaming events, competitions, and tournaments; software and applications for mobile devices for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of games, and game content, downloadable electronic publications, namely, books, magazines, newspapers, periodicals, newsletters, journals and manuals featuring e-sports, video gaming events, competitions, and tournaments; (Based on Use in Commerce) (Based on 44(e)) downloadable video files relating to e-sports video gaming events, competitions and tournaments; downloadable image files relating to e-sports video gaming events, competitions and tournaments; downloadable computer graphics relating to e-sports video gaming events, competitions, and tournaments; downloadable multimedia files featuring information relating to games and gaming
- Class 025 — Clothing: (Based on 44(e)) Footwear; headgear, namely, headwear; shirts; hats; jerseys; fleeces, namely, fleece tops, fleece bottoms, fleece pullovers, and fleece jackets; caps being headwear; t-shirts; turtlenecks; jumpers; sweatshirts; polo shirts; shorts; tank tops; sweaters; pants; jackets; golf shirts; knit shirts; wristbands being clothing; warm-up suits; gloves; pajamas; underwear; socks; sneakers
- Class 035 — Advertising and business services: (Based on Use in Commerce)(Based on 44(e)) Marketing services and promotional services, namely, marketing and promoting the goods and services of others relating to e-sports video gaming events, competitions, and tournaments; (Based on 44(e)) retail store services and online store retail services in respect of stationary, clothing, footwear, headgear, belts, scarves, jewellery, watches, bags and umbrellas; distribution of advertising marketing and promotional material in connection with e-sports video gaming events, competitions and tournaments; database marketing in connection with e-sports video gaming events, competitions and tournaments; provision of advertising space, time and media, namely, rental of advertising space and rental of advertising time on communications media in connection with e-sports video gaming events, competitions and tournaments; database management in connection with e-sports with e-sports video gaming events, competitions and tournaments; promotional sponsorship of e-sports video gaming events, competitions, and tournaments; compiling, collating and organizing of information into computer databases in connection with e-sports video gaming events, competitions and tournaments; marketing research services in connection with e-sports video gaming events, competitions and tournaments; trade show and exhibition services, namely, conduction, arranging, and organizing trade shows and exhibitions for commercials and advertising purposes in the field of e-sports video gaming events, competitions, and tournaments
- Class 038 — Telecommunications services: (Based on Use in Commerce)(Based on 44(e)) Telecommunications services, namely, video, audio and television streaming services in relation to video clips of e-sports video gaming events, competitions, and tournaments; digital communications services, namely, transmission and delivery of video clips of e-sports video gaming events, competitions, and tournaments via the internet; providing internet chat rooms, internet forums and electronic bulletin boards for transmission of messages among computer users in connection with e-sports video gaming events, competitions and tournaments
- Class 041 — Education and entertainment services: (Based on Use in Commerce)(Based on 44(e)) Entertainment services, namely, organizing community e-sporting activities and events including e-sports video gaming events, competitions and tournaments; entertainment services, namely, e-sporting activities, in particular organizing and conducting e-sporting video gaming events, competitions, and tournaments; organization of competitions in relation to e-sports video gaming; organization of seminars and conferences in relation to e-sports video gaming events, competitions, and tournaments for non-business and non-commercial purposes; arranging, organizing and conducting exhibitions for entertainment purposes in connection with e-sports video gaming events, competitions and tournaments; digital video, audio and multimedia entertainment publishing services in connection with e-sports video gaming events, competitions and tournaments; live entertainment production services, namely, live electronic e-sports video gaming events, competitions, and tournaments; electronic games services, namely, e-sports video gaming events, competitions, and tournaments
Owner
- Gfinity plc, London, GB
- Gfinity plc, London, GB
- Gfinity plc, London, GB
Prosecution history
- 21 Apr 2025 — COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED
- 21 Apr 2020 — REGISTERED-PRINCIPAL REGISTER
- 17 Mar 2020 — NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
- 16 Mar 2020 — ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
- 24 Feb 2020 — STATEMENT OF USE PROCESSING COMPLETE
- 22 Dec 2019 — USE AMENDMENT FILED
- 31 Jan 2020 — APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
- 28 Jan 2020 — CASE ASSIGNED TO INTENT TO USE PARALEGAL
- 22 Dec 2019 — TEAS POST PUBLICATION AMENDMENT RECEIVED
- 22 Dec 2019 — TEAS STATEMENT OF USE RECEIVED
- 25 Jun 2019 — NOA E-MAILED - SOU REQUIRED FROM APPLICANT
- 13 May 2019 — TTAB RELEASE CASE TO TRADEMARKS
- 13 May 2019 — OPPOSITION TERMINATED NO. 999999
- 13 May 2019 — OPPOSITION DISMISSED NO. 999999
- 07 Dec 2018 — OPPOSITION INSTITUTED NO. 999999