TACTSUIT AIR
Live / Allowed — Published for opposition (as of 03 Mar 2026)
What this means for you
Approved and waiting on proof of use. It will register unless the applicant drops it, and its 08 Nov 2024 filing date already counts against anyone who files later.
Record
- Serial number
- 79414033
- Mark type
- Stylized text
- Filed
- 08 Nov 2024
- Published for opposition
- 03 Mar 2026
- Attorney of record
- Stephanie M Rioux
Goods and services
- Class 009 — Scientific and electric apparatus: Downloadable and recorded computer game software for playing virtual reality game software and use with virtual reality experience devices; electronic apparatus for the input, output, transmission and storage of data for virtual reality games and experiences in the nature of vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks for allowing users to interface with virtual reality computer hardware and software; electronic apparatus for the input, output, transmission and storage of data for virtual reality games and experiences, namely, virtual reality controllers; electronic apparatus for the input, output, transmission and storage of data for virtual reality games and experiences, namely, wearable technological devices being vests, masks, arm sleeves, ankle sleeves, gloves, headsets, headgear, shoes and socks; electronic apparatus for the input, output, transmission and storage of data for virtual reality games and experiences, namely, haptic apparatus being haptic-enabled computer hardware and peripherals for transmission of haptic feedback and sensations; downloadable and recorded virtual reality game software; headsets for virtual reality games; virtual reality glasses; virtual reality headsets; virtual reality goggles; wearable computer peripherals in the nature of vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks for allowing users to interface with computer hardware and software; wearable computers in particular in the form of smart vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks; electrical remote control apparatus for controlling televisions and wearable computers in particular in the form of smart vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks; wearable computers in the nature of smartwatches and smartglasses; electronic audio and visual apparatus and instruments, namely, televisions and smartphones; downloadable and recorded augmented reality software for playing computer games; wearable activity trackers; computers and computer hardware; interfaces and peripheral devices for computers; wearable computers in the nature of smartwatches and smart glasses using haptic technology; electrical remote control apparatus based on haptic interfaces for controlling televisions and wearable computers in particular in the form of smart vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks; downloadable and recorded software for providing haptic and tactile feedback; none of the aforementioned goods being to facilitate audio recording and film
- Class 028 — Toys and sporting goods: Haptic devices for virtual reality game machines being controllers for game consoles; game machines and apparatus, namely, video game consoles, which are equipped with a head-mounted display device for virtual reality or augmented reality to deliver tactile sensation and vibration in virtual reality to the users; controllers for game consoles; hand-held units for playing video games; video game consoles; amusement game machines; clothing for toys; Apparatus for playing electronic games, namely, apparatus for electronic games adapted for use with an external display screen or monitor; Electronic games apparatus, namely, wearable haptic feedback vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks being gaming apparatuses; video game machines and apparatus using haptic technology in the nature of vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks being gaming apparatuses for entertainment purposes; electronic games apparatus with haptic technology in the nature of vests, masks, arm sleeves, ankle sleeves, gloves, headgear, shoes and socks being gaming apparatuses for entertainment purposes; game apparatus using haptic technology for entertainment purposes; game apparatus provided with haptic and tactile feedback features using haptic technology being gaming apparatuses for entertainment purposes; toys which make use of haptic and tactile feedback using haptic technology, namely, controllers for game consoles
Owner
- bHaptics Inc., KR
- bHaptics Inc., KR
Prosecution history
- 03 Mar 2026 — OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
- 03 Mar 2026 — PUBLISHED FOR OPPOSITION
- 26 Feb 2026 — NOTIFICATION PROCESSED BY IB
- 25 Feb 2026 — NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
- 11 Feb 2026 — NOTIFICATION OF POSSIBLE OPPOSITION SENT TO IB
- 10 Feb 2026 — NOTICE OF START OF OPPOSITION PERIOD CREATED, TO BE SENT TO IB
- 03 Feb 2026 — APPROVED FOR PUB - PRINCIPAL REGISTER
- 03 Feb 2026 — ATTORNEY REVIEW COMPLETED
- 03 Feb 2026 — LIMITATION FROM THE IB - REQUEST EXAM REVIEW
- 22 Jan 2026 — LIMITATION OF GOODS RECEIVED FROM IB
- 15 Dec 2025 — TEAS/EMAIL CORRESPONDENCE ENTERED
- 15 Dec 2025 — CORRESPONDENCE RECEIVED IN LAW OFFICE
- 15 Dec 2025 — TEAS RESPONSE TO OFFICE ACTION RECEIVED
- 26 Jul 2025 — REFUSAL PROCESSED BY IB
- 05 Jul 2025 — NON-FINAL ACTION MAILED - REFUSAL SENT TO IB