VALLEYS & VILLAGES
Live / Registered — Registered (as of 29 Mar 2022)
What this means for you
Registered since 29 Mar 2022. The owner can stop confusingly similar uses in the classes it covers.
Record
- Serial number
- 79301620
- Registration number
- 6681423
- Mark type
- Word mark
- Filed
- 11 Nov 2020
- Published for opposition
- 11 Jan 2022
- Registered
- 29 Mar 2022
- Attorney of record
- Kimberly A. Klibert
Goods and services
- Class 006 — Metal goods: Chains of common metal; statuettes of common metal; non-electric locks of metal; trophies of common metal; nameplates of common metal; metal rings for keys, namely, split rings of common metal for keys
- Class 009 — Scientific and electric apparatus: Recorded computer software for social networking, for playing computer games and computer game software, and for uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information in the fields of virtual communities, electronic gaming, entertainment, and general interest via the Internet or other communications networks with third parties and recorded computer game software; downloadable computer software for social networking, for playing computer games and computer game software, and for uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information in the fields of virtual communities, electronic gaming, entertainment, and general interest via the Internet or other communications networks with third parties and downloadable computer game software; data storage media, namely, namely, portable flash memory devices, namely, blank flash memory cards, blank recordable CD-Rs and DVD-Rs; Recorded game software adapted for use with television receivers; [ pre-recorded motion picture, television, and animation films about video games and the settings and characters thereof recorded on electronic media; ] bags, cases and sleeves for storing and carrying telephones, computers, headphones and cameras; covers for mobile phones, portable computers and tablets; headphones; decorative magnets; belts and straps specially adapted for telephones, computers, headphones and cameras; electric power distribution units
- Class 016 — Paper goods and printed matter: Paper and cardboard; [ comic books; newspapers; ] Printed computer game instruction manuals; writing paper and envelopes; packing paper, wrapping paper and packaging materials, namely, paper bags for packaging; cardboard boxes; pens, erasers; [ posters, paper banners; ] figures made of paper; paper bags; sticker albums, stickers; [ cards, namely, greeting cards, business cards; post cards, ] collectable printed trading cards, printed sports trading cards [ ; printed paper signs ]
- Class 018 — Leather goods: Bags, namely athletic bags; all-purpose sport bags; carry-all bags; leather bags, suitcases and wallets; shoulder bags; textile shopping bags; hand bags; luggage bags, namely, luggage; school bags
- Class 020 — Furniture: Furniture; sculptures made of plastic; mobiles being decorative articles; storage boxes made of wood; decorative wooden objects, namely, namely figures made of wood; baskets, not of metal, namely, baskets for storing goods for commercial purposes, and bakers' bread baskets; trophies of plastic; nameplates, not of metal; figures made of plastics
- Class 021 — Housewares and glass: Household or kitchen utensils and containers, namely, rolling pins, spatulas, turners, scoops, whisks, and containers for household use; mugs; bottles sold empty and vacuum bottles; statues of china or glass; beverage glassware; candlesticks; candle rings; works of art made of glass; coupes and vases; works of art, of porcelain, terra-cotta or glass
- Class 025 — Clothing: Clothing, namely, footwear, headwear; T-shirts, sweat shirts, shirts, blouses, vests; jeans, pants, shorts; underwear, sportswear, namely, uniforms, sport coats, shirts, socks, caps, hats, and jackets; socks; coats, jackets, suits; skirts; scarves; gloves, mittens; bathing suits, pajamas, negligee robes, bathrobes; caps and hats being headwear
- Class 026 — Lace, ribbons and embroidery: Lace and embroidery, ribbons, namely, hair ribbon and braid; buttons, hooks and eyes, pins in the nature of sewing pins and needles; barrettes, hair pins, and hair ties; hat pins other than jewellery; ornamental novelty button badges and ornamental novelty pins; trimmings for clothing; shoe ornaments, not of precious metal in the nature of shoe trimmings; brassards; buttons; belt buckles
- Class 028 — Toys and sporting goods: Electronic games, namely, arcade-type electronic video games, non-coin operated electronic games other than those adapted for use with television receivers only, hand-held battery-powered computer game consoles with LCD screens, hand held consoles for playing video games other than those adapted for use with television receivers only, hand held units for playing electronic games other than those adapted for use with television receivers only; hand-held units for playing electronic games; action skill games; action figures as toys; board games; game cards; play sets for action figures; game cards and playing cards; soft dolls; plush toys; stuffed toys, water toys, wooden toys, namely, wooden toy model cars; toys made of plastics, namely, plastic character toys; children's multiple activity toys; puzzles; balloons; bags, cases and sleeves specially adapted for storing and carrying apparatus for games in the nature of hand held units for playing computer games, joysticks for video games and computer games, and video game consoles
- Class 041 — Education and entertainment services: Electronic game entertainment services, namely, providing online computer and electronic games, providing online non-downloadable game software in the nature of enhancements within online computer games and online non-downloadable game software applications within online computer games, and providing virtual environments in which users can interact through online non-downloadable social games for recreational, leisure or entertainment purposes; providing on-line computer games; on-line gaming entertainment services, namely, providing online computer and electronic games, providing online non-downloadable game software in the nature of enhancements within online computer games, and online non-downloadable game software applications within online computer games, and providing virtual environments in which users can interact through online non-downloadable social games for recreational, leisure or entertainment purposes; Entertainment services, namely, development, production and post-production services in the fields of video and films, providing online computer and electronic games, providing online non-downloadable game software in the nature of enhancements within online computer games, and online non-downloadable game software applications within online computer games, and providing virtual environments in which users can interact through online non-downloadable social games for recreational, leisure or entertainment purposes, and on-line entertainment in the nature of video game tournaments, cyber or virtual fantasy sports leagues and production and distribution of games shows; providing information on-line relating to computer games; provision of games by means of a computer based systems, namely, providing on-line computer games; providing interactive social games in a virtual environment, namely, providing on-line computer games; providing entertainment information relating to computer games via information network; entertainment services, namely, providing online multi-player video game matching services, and on-line entertainment in the nature of video game tournaments, cyber or virtual fantasy sports leagues and production and distribution of games shows; organizing community sporting and cultural events; [ presentation in the nature of production and distribution of movies, films, animations, and television programs; ] entertainment services in the nature of creation, development, and production of movies, films, animations, and television programs; Entertainment services in the nature of organising social events and conferences for entertainment purposes in the field of video and computer games, gaming; organising of competitions, namely, organization of e-sports competitions, organization of electronic game competitions; providing computer games and gaming services through an internet website portal, namely, Providing online non-downloadable game software, Virtual reality game services provided on-line from a computer network, Providing on-line computer games; Entertainment in the nature of organising and conducting video and computer game matches and tournaments; organising of electronic sports events, namely, organization of electronic game competitions
Owner
- Supercell Oy, FI
- Supercell Oy, FI
- Supercell Oy, FI
- Osmium Interactive Pte. Ltd., SG
Prosecution history
- 25 Jun 2024 — TEAS CHANGE OF CORRESPONDENCE RECEIVED
- 25 Jun 2024 — TEAS CHANGE OF DOMESTIC REPRESENTATIVES ADDRESS
- 25 Jun 2024 — ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
- 25 Jun 2024 — TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
- 25 Jun 2024 — APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
- 25 Jun 2024 — TEAS CHANGE OF OWNER ADDRESS RECEIVED
- 03 Jul 2023 — INVALIDATION REVIEWED - NO ACTION REQUIRED BY OFFICE
- 04 Jun 2023 — PARTIAL INVALIDATION OF REG EXT PROTECTION CREATED
- 08 Nov 2022 — NOTICE OF UPDATED REGISTRATION CONFIRMATION EMAILED
- 17 Oct 2022 — FINAL DECISION TRANSACTION PROCESSED BY IB
- 04 Oct 2022 — CORRECTION UNDER SECTION 7 - PROCESSED
- 27 Sept 2022 — FINAL DISPOSITION NOTICE SENT TO IB
- 27 Sept 2022 — FINAL DISPOSITION PROCESSED
- 26 Aug 2022 — LIMITATION FROM THE IB EXAMINED AND ENTERED
- 26 Aug 2022 — CORRECTION UNDER SECTION 7 - PROCESSED